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In Lumencraft, drill your approach to security or right into a physics-based lava circulation

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In Lumencraft, drill your way to safety or into a physics-based lava flow

There is a second in Lumencraft’s debut trailer that completely offered me on its idea. Between all of the bug capturing and rock-blasting particle results, it is a easy river of physics-based lava that appears like the most important menace, trickling its means into each tunnel you dig, overflowing into each moat you make.

(Picture credit score: 2Dynamic Video games)

Lumencraft developer 2Dynamic Video games describes it as a top-down shooter with tower protection parts like turrets to fend off large swarms of underground bugs. You are humanity’s final hope to acquire the dear Lumen minerals, which retailer up sufficient vitality to stave off extinction. Like all macguffins, you are not the one one after the Lumen minerals, or the one one prepared to struggle for them.

In what I can solely describe as “not your daddy’s Dig Dug,” gameplay has you drilling your means by way of a darkly lit cave system to seek for assets or enemies, with some impressively detailed physics. As you drill, tunnel partitions type round you with the identical satisfying feeling you get from energy washing, or from toppling a tower in Teardown. I am additionally reminded of the similarly physics-based Noita, the place each pixel is simulated and impacted by parts. Throw a grenade and its blast radius will chunk every thing in an nearly excellent circle to items, however the ensuing destruction additionally implies that the remaining rock wall is weak sufficient to crumble underneath the warmth of the lava on the opposite aspect.


(Picture credit score: 2Dynamic Video games)

The lava begins flowing, shortly inching nearer to you, and it appears like your choices are restricted: Use your drill to dig a moat or a brand new tunnel that may hopefully divert it far, distant. Environmental destruction additionally performs a task in constructing and defending a base, letting you shoot by way of your base’s personal partitions to create chokepoints. The trailer’s finale reveals the participant dodging swipes from an enormous cave troll-like creature. At any time when the troll swings its arms, it takes a bit of cave with it, altering the battlefield on the fly.


(Picture credit score: 2Dynamic Video games)

2Dynamic Video games says they’re taking inspiration from comparable top-down motion video games like Alien Breed and Darkwood. Serving to 2Dynamic with manufacturing is Star Drifters, one other Polish studio with some expertise in top-down shooters through their sport Danger Scavenger.

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